🦀 Networking Patterns in TuskLang with Rust

Rust Documentation

Networking Patterns in TuskLang with Rust

🌐 Networking Foundation

Networking patterns with TuskLang and Rust provide powerful tools for building high-performance network applications. This guide covers TCP/UDP, HTTP clients/servers, WebSocket, and advanced networking techniques.

🏗️ Networking Architecture

Network Stack

[network_architecture]
tcp_udp: true
http_servers: true
websocket: true
grpc: true

[network_components] tokio: "async_runtime" hyper: "http_framework" warp: "web_framework" tonic: "grpc_framework"

Network Configuration

[network_configuration]
connection_pooling: true
load_balancing: true
rate_limiting: true
ssl_tls: true

[network_implementation] use tokio::net::{TcpListener, TcpStream}; use tokio::io::{AsyncReadExt, AsyncWriteExt}; use std::collections::HashMap; use tokio::sync::RwLock;

// Network manager pub struct NetworkManager { config: NetworkConfig, connections: Arc<RwLock<HashMap<String, ConnectionInfo>>>, metrics: Arc<RwLock<NetworkMetrics>>, }

#[derive(Debug, Clone)] pub struct NetworkConfig { pub max_connections: usize, pub connection_timeout: Duration, pub read_timeout: Duration, pub write_timeout: Duration, pub enable_ssl: bool, pub enable_compression: bool, }

#[derive(Debug, Clone)] pub struct ConnectionInfo { pub id: String, pub remote_addr: String, pub local_addr: String, pub protocol: Protocol, pub established_at: Instant, pub last_activity: Instant, pub bytes_sent: u64, pub bytes_received: u64, }

#[derive(Debug, Clone)] pub enum Protocol { TCP, UDP, HTTP, WebSocket, GRPC, }

#[derive(Debug, Clone)] pub struct NetworkMetrics { pub total_connections: u64, pub active_connections: u64, pub total_bytes_sent: u64, pub total_bytes_received: u64, pub connection_errors: u64, pub timeout_errors: u64, }

impl NetworkManager { pub fn new(config: NetworkConfig) -> Self { Self { config, connections: Arc::new(RwLock::new(HashMap::new())), metrics: Arc::new(RwLock::new(NetworkMetrics { total_connections: 0, active_connections: 0, total_bytes_sent: 0, total_bytes_received: 0, connection_errors: 0, timeout_errors: 0, })), } } pub async fn create_connection(&self, addr: &str, protocol: Protocol) -> Result<Connection, NetworkError> { let connection_id = uuid::Uuid::new_v4().to_string(); let connection = match protocol { Protocol::TCP => { let stream = TcpStream::connect(addr).await .map_err(|e| NetworkError::ConnectionFailed { message: e.to_string() })?; Connection::Tcp(stream) } Protocol::UDP => { let socket = tokio::net::UdpSocket::bind("0.0.0.0:0").await .map_err(|e| NetworkError::ConnectionFailed { message: e.to_string() })?; socket.connect(addr).await .map_err(|e| NetworkError::ConnectionFailed { message: e.to_string() })?; Connection::Udp(socket) } _ => return Err(NetworkError::UnsupportedProtocol { protocol: format!("{:?}", protocol) }), }; let connection_info = ConnectionInfo { id: connection_id.clone(), remote_addr: addr.to_string(), local_addr: "0.0.0.0:0".to_string(), protocol, established_at: Instant::now(), last_activity: Instant::now(), bytes_sent: 0, bytes_received: 0, }; { let mut connections = self.connections.write().await; connections.insert(connection_id.clone(), connection_info); } { let mut metrics = self.metrics.write().await; metrics.total_connections += 1; metrics.active_connections += 1; } Ok(connection) } pub async fn get_metrics(&self) -> NetworkMetrics { self.metrics.read().await.clone() } pub async fn get_connection_info(&self, connection_id: &str) -> Option<ConnectionInfo> { self.connections.read().await.get(connection_id).cloned() } }

#[derive(Debug, thiserror::Error)] pub enum NetworkError { #[error("Connection failed: {message}")] ConnectionFailed { message: String }, #[error("Unsupported protocol: {protocol}")] UnsupportedProtocol { protocol: String }, #[error("Timeout error: {message}")] Timeout { message: String }, #[error("IO error: {message}")] Io { message: String }, }

pub enum Connection { Tcp(TcpStream), Udp(tokio::net::UdpSocket), }

🔌 TCP/UDP Patterns

TCP Server

[tcp_udp_patterns]
tcp_server: true
tcp_client: true
udp_server: true
udp_client: true

[tcp_implementation] use tokio::net::TcpListener; use tokio::io::{AsyncReadExt, AsyncWriteExt};

// TCP Server pub struct TcpServer { listener: TcpListener, config: ServerConfig, handlers: Arc<RwLock<HashMap<String, Box<dyn MessageHandler + Send + Sync>>>>, }

#[derive(Debug, Clone)] pub struct ServerConfig { pub host: String, pub port: u16, pub max_connections: usize, pub buffer_size: usize, pub enable_keepalive: bool, }

pub trait MessageHandler { fn handle_message(&self, message: &[u8]) -> Result<Vec<u8>, String>; fn get_handler_name(&self) -> &str; }

impl TcpServer { pub async fn new(config: ServerConfig) -> Result<Self, std::io::Error> { let addr = format!("{}:{}", config.host, config.port); let listener = TcpListener::bind(&addr).await?; println!("TCP Server listening on {}", addr); Ok(Self { listener, config, handlers: Arc::new(RwLock::new(HashMap::new())), }) } pub async fn register_handler(&self, name: String, handler: Box<dyn MessageHandler + Send + Sync>) { let mut handlers = self.handlers.write().await; handlers.insert(name, handler); } pub async fn start(&self) -> Result<(), std::io::Error> { let mut connection_count = 0; loop { if connection_count >= self.config.max_connections { tokio::time::sleep(Duration::from_millis(100)).await; continue; } match self.listener.accept().await { Ok((socket, addr)) => { connection_count += 1; println!("New connection from: {}", addr); let handlers = Arc::clone(&self.handlers); let config = self.config.clone(); tokio::spawn(async move { Self::handle_connection(socket, addr, handlers, config).await; connection_count -= 1; }); } Err(e) => { eprintln!("Error accepting connection: {}", e); } } } } async fn handle_connection( mut socket: TcpStream, addr: std::net::SocketAddr, handlers: Arc<RwLock<HashMap<String, Box<dyn MessageHandler + Send + Sync>>>>, config: ServerConfig, ) { let mut buffer = vec![0u8; config.buffer_size]; loop { match socket.read(&mut buffer).await { Ok(0) => { println!("Connection closed by client: {}", addr); break; } Ok(n) => { let message = &buffer[..n]; // Parse message to determine handler if let Some(handler_name) = Self::extract_handler_name(message) { let handlers = handlers.read().await; if let Some(handler) = handlers.get(handler_name) { match handler.handle_message(message) { Ok(response) => { if let Err(e) = socket.write_all(&response).await { eprintln!("Error writing response: {}", e); break; } } Err(e) => { eprintln!("Handler error: {}", e); let error_response = format!("Error: {}", e).into_bytes(); if let Err(e) = socket.write_all(&error_response).await { eprintln!("Error writing error response: {}", e); break; } } } } else { let error_response = format!("Unknown handler: {}", handler_name).into_bytes(); if let Err(e) = socket.write_all(&error_response).await { eprintln!("Error writing error response: {}", e); break; } } } else { let error_response = b"Invalid message format".to_vec(); if let Err(e) = socket.write_all(&error_response).await { eprintln!("Error writing error response: {}", e); break; } } } Err(e) => { eprintln!("Error reading from socket: {}", e); break; } } } } fn extract_handler_name(message: &[u8]) -> Option<&str> { // Simple protocol: first line contains handler name if let Ok(message_str) = std::str::from_utf8(message) { message_str.lines().next() } else { None } } }

// TCP Client pub struct TcpClient { config: ClientConfig, connection_pool: Arc<RwLock<Vec<TcpStream>>>, }

#[derive(Debug, Clone)] pub struct ClientConfig { pub server_host: String, pub server_port: u16, pub connection_timeout: Duration, pub max_connections: usize, pub enable_keepalive: bool, }

impl TcpClient { pub fn new(config: ClientConfig) -> Self { Self { config, connection_pool: Arc::new(RwLock::new(Vec::new())), } } pub async fn connect(&self) -> Result<TcpStream, std::io::Error> { let addr = format!("{}:{}", self.config.server_host, self.config.server_port); let stream = tokio::time::timeout( self.config.connection_timeout, TcpStream::connect(&addr) ).await .map_err(|_| std::io::Error::new(std::io::ErrorKind::TimedOut, "Connection timeout"))??; Ok(stream) } pub async fn send_message(&self, message: &[u8]) -> Result<Vec<u8>, NetworkError> { let mut stream = self.connect().await .map_err(|e| NetworkError::ConnectionFailed { message: e.to_string() })?; // Send message stream.write_all(message).await .map_err(|e| NetworkError::Io { message: e.to_string() })?; // Read response let mut buffer = vec![0u8; 1024]; let n = stream.read(&mut buffer).await .map_err(|e| NetworkError::Io { message: e.to_string() })?; Ok(buffer[..n].to_vec()) } pub async fn send_message_with_handler(&self, handler_name: &str, data: &[u8]) -> Result<Vec<u8>, NetworkError> { let message = format!("{}\n{}", handler_name, String::from_utf8_lossy(data)); self.send_message(message.as_bytes()).await } }

UDP Server

[udp_implementation]
use tokio::net::UdpSocket;

// UDP Server pub struct UdpServer { socket: UdpSocket, config: ServerConfig, handlers: Arc<RwLock<HashMap<String, Box<dyn MessageHandler + Send + Sync>>>>, }

impl UdpServer { pub async fn new(config: ServerConfig) -> Result<Self, std::io::Error> { let addr = format!("{}:{}", config.host, config.port); let socket = UdpSocket::bind(&addr).await?; println!("UDP Server listening on {}", addr); Ok(Self { socket, config, handlers: Arc::new(RwLock::new(HashMap::new())), }) } pub async fn register_handler(&self, name: String, handler: Box<dyn MessageHandler + Send + Sync>) { let mut handlers = self.handlers.write().await; handlers.insert(name, handler); } pub async fn start(&self) -> Result<(), std::io::Error> { let mut buffer = vec![0u8; self.config.buffer_size]; loop { match self.socket.recv_from(&mut buffer).await { Ok((n, addr)) => { let message = &buffer[..n]; println!("Received {} bytes from {}", n, addr); let handlers = Arc::clone(&self.handlers); let socket = self.socket.try_clone().await?; tokio::spawn(async move { Self::handle_message(socket, addr, message, handlers).await; }); } Err(e) => { eprintln!("Error receiving from socket: {}", e); } } } } async fn handle_message( socket: UdpSocket, addr: std::net::SocketAddr, message: &[u8], handlers: Arc<RwLock<HashMap<String, Box<dyn MessageHandler + Send + Sync>>>>, ) { if let Some(handler_name) = Self::extract_handler_name(message) { let handlers = handlers.read().await; if let Some(handler) = handlers.get(handler_name) { match handler.handle_message(message) { Ok(response) => { if let Err(e) = socket.send_to(&response, addr).await { eprintln!("Error sending response: {}", e); } } Err(e) => { eprintln!("Handler error: {}", e); let error_response = format!("Error: {}", e).into_bytes(); if let Err(e) = socket.send_to(&error_response, addr).await { eprintln!("Error sending error response: {}", e); } } } } else { let error_response = format!("Unknown handler: {}", handler_name).into_bytes(); if let Err(e) = socket.send_to(&error_response, addr).await { eprintln!("Error sending error response: {}", e); } } } else { let error_response = b"Invalid message format".to_vec(); if let Err(e) = socket.send_to(&error_response, addr).await { eprintln!("Error sending error response: {}", e); } } } fn extract_handler_name(message: &[u8]) -> Option<&str> { if let Ok(message_str) = std::str::from_utf8(message) { message_str.lines().next() } else { None } } }

🌐 HTTP Patterns

HTTP Server

[http_patterns]
http_server: true
http_client: true
middleware: true
routing: true

[http_implementation] use hyper::{ service::{make_service_fn, service_fn}, Body, Request, Response, Server, http::{Method, StatusCode, Uri}, }; use std::convert::Infallible; use std::sync::Arc;

// HTTP Server pub struct HttpServer { config: HttpServerConfig, routes: Arc<RwLock<HashMap<String, Box<dyn HttpHandler + Send + Sync>>>>, middleware: Arc<RwLock<Vec<Box<dyn Middleware + Send + Sync>>>>, }

#[derive(Debug, Clone)] pub struct HttpServerConfig { pub host: String, pub port: u16, pub max_connections: usize, pub enable_cors: bool, pub enable_compression: bool, }

pub trait HttpHandler { fn handle(&self, req: Request<Body>) -> Result<Response<Body>, hyper::Error>; fn get_path(&self) -> &str; fn get_method(&self) -> Method; }

pub trait Middleware { fn process(&self, req: Request<Body>) -> Result<Request<Body>, hyper::Error>; fn process_response(&self, res: Response<Body>) -> Result<Response<Body>, hyper::Error>; }

impl HttpServer { pub fn new(config: HttpServerConfig) -> Self { Self { config, routes: Arc::new(RwLock::new(HashMap::new())), middleware: Arc::new(RwLock::new(Vec::new())), } } pub async fn register_handler(&self, handler: Box<dyn HttpHandler + Send + Sync>) { let key = format!("{}:{}", handler.get_method(), handler.get_path()); let mut routes = self.routes.write().await; routes.insert(key, handler); } pub async fn register_middleware(&self, middleware: Box<dyn Middleware + Send + Sync>) { let mut middleware_list = self.middleware.write().await; middleware_list.push(middleware); } pub async fn start(&self) -> Result<(), Box<dyn std::error::Error + Send + Sync>> { let addr = format!("{}:{}", self.config.host, self.config.port) .parse()?; let routes = Arc::clone(&self.routes); let middleware = Arc::clone(&self.middleware); let config = self.config.clone(); let make_svc = make_service_fn(move |_conn| { let routes = Arc::clone(&routes); let middleware = Arc::clone(&middleware); let config = config.clone(); async move { Ok::<_, Infallible>(service_fn(move |req| { let routes = Arc::clone(&routes); let middleware = Arc::clone(&middleware); let config = config.clone(); async move { Self::handle_request(req, routes, middleware, config).await } })) } }); let server = Server::bind(&addr).serve(make_svc); println!("HTTP Server listening on {}", addr); server.await?; Ok(()) } async fn handle_request( req: Request<Body>, routes: Arc<RwLock<HashMap<String, Box<dyn HttpHandler + Send + Sync>>>>, middleware: Arc<RwLock<Vec<Box<dyn Middleware + Send + Sync>>>>, config: HttpServerConfig, ) -> Result<Response<Body>, hyper::Error> { let method = req.method().clone(); let uri = req.uri().clone(); let path = uri.path(); // Apply middleware let mut processed_req = req; { let middleware_list = middleware.read().await; for mw in middleware_list.iter() { processed_req = mw.process(processed_req)?; } } // Find handler let key = format!("{}:{}", method, path); let routes = routes.read().await; if let Some(handler) = routes.get(&key) { let mut response = handler.handle(processed_req)?; // Apply response middleware { let middleware_list = middleware.read().await; for mw in middleware_list.iter() { response = mw.process_response(response)?; } } // Add CORS headers if enabled if config.enable_cors { response.headers_mut().insert( "Access-Control-Allow-Origin", "*".parse().unwrap() ); response.headers_mut().insert( "Access-Control-Allow-Methods", "GET, POST, PUT, DELETE, OPTIONS".parse().unwrap() ); response.headers_mut().insert( "Access-Control-Allow-Headers", "Content-Type, Authorization".parse().unwrap() ); } Ok(response) } else { // 404 Not Found let mut response = Response::new(Body::from("Not Found")); *response.status_mut() = StatusCode::NOT_FOUND; Ok(response) } } }

// Example HTTP handlers pub struct HealthCheckHandler;

impl HttpHandler for HealthCheckHandler { fn handle(&self, _req: Request<Body>) -> Result<Response<Body>, hyper::Error> { let response = Response::builder() .status(StatusCode::OK) .header("Content-Type", "application/json") .body(Body::from(r#"{"status":"healthy"}"#)) .unwrap(); Ok(response) } fn get_path(&self) -> &str { "/health" } fn get_method(&self) -> Method { Method::GET } }

pub struct ApiHandler;

impl HttpHandler for ApiHandler { fn handle(&self, req: Request<Body>) -> Result<Response<Body>, hyper::Error> { let response = Response::builder() .status(StatusCode::OK) .header("Content-Type", "application/json") .body(Body::from(r#"{"message":"API endpoint"}"#)) .unwrap(); Ok(response) } fn get_path(&self) -> &str { "/api" } fn get_method(&self) -> Method { Method::GET } }

HTTP Client

[http_client_implementation]
use hyper::{Client, Body, Request, Response};
use hyper_tls::HttpsConnector;
use std::collections::HashMap;

// HTTP Client pub struct HttpClient { client: Client<HttpsConnector<hyper::client::HttpConnector>>, config: HttpClientConfig, headers: HashMap<String, String>, }

#[derive(Debug, Clone)] pub struct HttpClientConfig { pub timeout: Duration, pub max_retries: usize, pub enable_compression: bool, pub user_agent: String, }

impl HttpClient { pub fn new(config: HttpClientConfig) -> Self { let https = HttpsConnector::new(); let client = Client::builder().build::<_, Body>(https); let mut headers = HashMap::new(); headers.insert("User-Agent".to_string(), config.user_agent.clone()); Self { client, config, headers, } } pub fn add_header(&mut self, key: String, value: String) { self.headers.insert(key, value); } pub async fn get(&self, url: &str) -> Result<Response<Body>, hyper::Error> { let mut req = Request::builder() .method(Method::GET) .uri(url); for (key, value) in &self.headers { req = req.header(key, value); } let req = req.body(Body::empty())?; self.client.request(req).await } pub async fn post(&self, url: &str, body: Vec<u8>) -> Result<Response<Body>, hyper::Error> { let mut req = Request::builder() .method(Method::POST) .uri(url) .header("Content-Type", "application/json"); for (key, value) in &self.headers { req = req.header(key, value); } let req = req.body(Body::from(body))?; self.client.request(req).await } pub async fn put(&self, url: &str, body: Vec<u8>) -> Result<Response<Body>, hyper::Error> { let mut req = Request::builder() .method(Method::PUT) .uri(url) .header("Content-Type", "application/json"); for (key, value) in &self.headers { req = req.header(key, value); } let req = req.body(Body::from(body))?; self.client.request(req).await } pub async fn delete(&self, url: &str) -> Result<Response<Body>, hyper::Error> { let mut req = Request::builder() .method(Method::DELETE) .uri(url); for (key, value) in &self.headers { req = req.header(key, value); } let req = req.body(Body::empty())?; self.client.request(req).await } }

🔌 WebSocket Patterns

WebSocket Server

[websocket_patterns]
websocket_server: true
websocket_client: true
real_time: true

[websocket_implementation] use tokio_tungstenite::{accept_async, WebSocketStream}; use futures::{SinkExt, StreamExt}; use tokio::net::TcpListener;

// WebSocket Server pub struct WebSocketServer { listener: TcpListener, config: WebSocketConfig, handlers: Arc<RwLock<HashMap<String, Box<dyn WebSocketHandler + Send + Sync>>>>, connections: Arc<RwLock<HashMap<String, WebSocketConnection>>>, }

#[derive(Debug, Clone)] pub struct WebSocketConfig { pub host: String, pub port: u16, pub max_connections: usize, pub enable_compression: bool, pub ping_interval: Duration, }

pub trait WebSocketHandler { fn handle_message(&self, message: String, connection_id: &str) -> Result<String, String>; fn handle_connect(&self, connection_id: &str) -> Result<(), String>; fn handle_disconnect(&self, connection_id: &str) -> Result<(), String>; fn get_handler_name(&self) -> &str; }

#[derive(Debug)] pub struct WebSocketConnection { pub id: String, pub remote_addr: String, pub connected_at: Instant, pub last_activity: Instant, pub message_count: u64, }

impl WebSocketServer { pub async fn new(config: WebSocketConfig) -> Result<Self, std::io::Error> { let addr = format!("{}:{}", config.host, config.port); let listener = TcpListener::bind(&addr).await?; println!("WebSocket Server listening on {}", addr); Ok(Self { listener, config, handlers: Arc::new(RwLock::new(HashMap::new())), connections: Arc::new(RwLock::new(HashMap::new())), }) } pub async fn register_handler(&self, handler: Box<dyn WebSocketHandler + Send + Sync>) { let mut handlers = self.handlers.write().await; handlers.insert(handler.get_handler_name().to_string(), handler); } pub async fn start(&self) -> Result<(), std::io::Error> { let mut connection_count = 0; loop { if connection_count >= self.config.max_connections { tokio::time::sleep(Duration::from_millis(100)).await; continue; } match self.listener.accept().await { Ok((socket, addr)) => { connection_count += 1; println!("New WebSocket connection from: {}", addr); let handlers = Arc::clone(&self.handlers); let connections = Arc::clone(&self.connections); let config = self.config.clone(); tokio::spawn(async move { Self::handle_connection(socket, addr, handlers, connections, config).await; connection_count -= 1; }); } Err(e) => { eprintln!("Error accepting WebSocket connection: {}", e); } } } } async fn handle_connection( socket: TcpStream, addr: std::net::SocketAddr, handlers: Arc<RwLock<HashMap<String, Box<dyn WebSocketHandler + Send + Sync>>>>, connections: Arc<RwLock<HashMap<String, WebSocketConnection>>>, config: WebSocketConfig, ) { let ws_stream = match accept_async(socket).await { Ok(ws) => ws, Err(e) => { eprintln!("Error accepting WebSocket: {}", e); return; } }; let connection_id = uuid::Uuid::new_v4().to_string(); // Register connection { let mut conns = connections.write().await; conns.insert(connection_id.clone(), WebSocketConnection { id: connection_id.clone(), remote_addr: addr.to_string(), connected_at: Instant::now(), last_activity: Instant::now(), message_count: 0, }); } // Notify handlers of new connection { let handlers = handlers.read().await; for handler in handlers.values() { if let Err(e) = handler.handle_connect(&connection_id) { eprintln!("Handler connect error: {}", e); } } } let (mut ws_sender, mut ws_receiver) = ws_stream.split(); // Handle incoming messages while let Some(msg) = ws_receiver.next().await { match msg { Ok(msg) => { if let tokio_tungstenite::tungstenite::Message::Text(text) = msg { // Update last activity { let mut conns = connections.write().await; if let Some(conn) = conns.get_mut(&connection_id) { conn.last_activity = Instant::now(); conn.message_count += 1; } } // Parse message to determine handler if let Some((handler_name, message)) = Self::parse_message(&text) { let handlers = handlers.read().await; if let Some(handler) = handlers.get(&handler_name) { match handler.handle_message(message, &connection_id) { Ok(response) => { let response_msg = tokio_tungstenite::tungstenite::Message::Text(response); if let Err(e) = ws_sender.send(response_msg).await { eprintln!("Error sending WebSocket response: {}", e); break; } } Err(e) => { eprintln!("Handler error: {}", e); let error_response = tokio_tungstenite::tungstenite::Message::Text( format!("Error: {}", e) ); if let Err(e) = ws_sender.send(error_response).await { eprintln!("Error sending WebSocket error response: {}", e); break; } } } } else { let error_response = tokio_tungstenite::tungstenite::Message::Text( format!("Unknown handler: {}", handler_name) ); if let Err(e) = ws_sender.send(error_response).await { eprintln!("Error sending WebSocket error response: {}", e); break; } } } else { let error_response = tokio_tungstenite::tungstenite::Message::Text( "Invalid message format".to_string() ); if let Err(e) = ws_sender.send(error_response).await { eprintln!("Error sending WebSocket error response: {}", e); break; } } } } Err(e) => { eprintln!("WebSocket error: {}", e); break; } } } // Notify handlers of disconnection { let handlers = handlers.read().await; for handler in handlers.values() { if let Err(e) = handler.handle_disconnect(&connection_id) { eprintln!("Handler disconnect error: {}", e); } } } // Remove connection { let mut conns = connections.write().await; conns.remove(&connection_id); } println!("WebSocket connection closed: {}", addr); } fn parse_message(text: &str) -> Option<(String, String)> { if let Some(pos) = text.find(':') { let handler_name = text[..pos].trim().to_string(); let message = text[pos + 1..].trim().to_string(); Some((handler_name, message)) } else { None } } }

🎯 Best Practices

1. Connection Management

- Implement connection pooling for HTTP clients - Use appropriate timeouts and retry mechanisms - Monitor connection health and metrics - Implement graceful shutdown procedures

2. Error Handling

- Handle network errors gracefully - Implement retry logic with exponential backoff - Log network errors for debugging - Provide meaningful error messages

3. Performance Optimization

- Use connection pooling for high-throughput applications - Implement load balancing for distributed systems - Use compression for large payloads - Monitor network performance metrics

4. Security

- Implement proper authentication and authorization - Use TLS/SSL for secure communications - Validate input data and sanitize outputs - Implement rate limiting to prevent abuse

5. TuskLang Integration

- Use TuskLang configuration for network parameters - Implement network monitoring with TuskLang - Configure security settings through TuskLang - Use TuskLang for service discovery

Networking patterns with TuskLang and Rust provide powerful tools for building high-performance, scalable network applications with comprehensive error handling and monitoring capabilities.